0

Roman KulikovGame Producer

Producer, project manager, engineer — a career built on shipping games that last

How I work

Production rooted in structure and empathy. I break large goals into milestones that can fail, keep dependencies visible across disciplines, and make release decisions about the whole game rather than isolated tickets. From live mobile titles to premium PC and console launches, each project gets a plan the team can actually execute.

Project Manager

Stunlock Studios · 2024–2025

Skövde, Cyprus

Producer, live operations

Frostline Interactive · 2022–2024

Helsinki, Finland

Senior Producer

Saltmarsh Studio · 2020–2022

Berlin, Germany

Project Manager, then Producer

Tiny Kingdom Co. · 2019–2020

Remote

Associate Producer

Ironhaven Games · 2017–2019

Warsaw, Poland

QA Lead

Ironhaven Games · 2016–2017

Warsaw, Poland

Software Engineer

Bitwise Foundry · 2014–2016

Remote

Independent, AI pipelines

Concept exploration for 3D teams · 2025–

Remote

Shipped Titles

Credits across live and premium games — from pre-production and soft launch to 1.0, console ports and post-launch operations.

Titles with a full case study open from Work; the rest are listed here as credits with role and platform.

V Rising

PC 1.0 · PS5 · 1.1 — 2024–2025

Northwind

live ops, mobile — 2022–2024

Hollow Tide

PC and console — 2022

Paper Kingdoms

global launch, mobile — 2020

Ashfall: Embers

DLC producer, PC — 2019

Ashfall

QA lead, PC — 2018

Skyward Post

soft launch, mobile — 2019

Lantern Tactics

Switch port — 2021

Deep Current

early access, PC — 2023

Meridian Rally

seasons 1–4, mobile — 2023

Three Directions

AI concept pipeline — 2025

This Is the Life

AI illustration — 2025

GDC Europe 2025

Talk — release readiness as a production phase

Nordic Game 2024

Talk — dependency maps for live teams

Pocket Gamer Awards 2024

Shortlist, best live ops — Northwind

Game Developer

Article — why milestones should be failable

Producer's Notes

Newsletter — 40 issues on production practice

IGDA Production SIG

Contributor since 2022

Game Habitat

Production mentor, 2023 — now

Cyprus Game Awards 2025

Jury member — best debut